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Riot GamesPatent grant

Riot Games was granted a patent for multi-source player-behavior moderation.

What happened

In September 2026 Riot Games patented moderation technology for online multiplayer games, combining several detection methods to identify and address disruptive conduct.

Source

patents.google.comSep 22, 2026

US patent US12741218

Multi-source disruptive behavior evaluation and moderation system

Abstract

Embodiments of the present disclosure provide systems, methods, and computer storage media directed to the identification and moderation of various types of disruptive behaviors. Multiple evaluation systems, each employing distinct methodologies and algorithms, are employed to identify various types of disruptive behaviors. This diversified approach recognizes the strengths and limitations of individual evaluation systems, allowing for a more nuanced and comprehensive detection of disruptive speech. Embodiments rely on the aggregation and analysis of evaluation results from diverse sources, leveraging the strengths of each system, and facilitating a superior means for identifying different disruptive behaviors for purposes of moderation.

patents.google.com/patent/US12741218Read the full source

Extracted by Autobound

From the Signal API record
Signal
Patent grant

What this signalsA new patent often shows where a company is putting its R&D budget.

Grant date
Sep 22, 2026
Inventors
4
Tech area
games / interactive entertainment
Patent number
US12741218

The full record

From the Signal API record

People

  • Kate Elizabeth Grandprey-ShoresInventor
  • Galen CaldwellInventor
  • Yakov BaytlerInventor
  • Jessica Hayley LukeInventor

Details

Primary CPC class
A63F 13/79 (Card, board, roulette games; indoor games)
USPTO assignee
RIOT GAMES, INC.
What the invention does
A system that compares signals from different behavior-checking tools to spot disruptive player activity more accurately and guide moderation decisions.

Topics and mentions

Tags

  • Intellectual Property
  • Research & Development
  • Industry Software
  • Artificial Intelligence
  • Analytics & Insights

Technologies named

  • online gaming
  • behavior moderation
  • multi-source analytics
  • machine learning

Extraction

Detected
Sep 23, 2026
signal_type
patents-company
signal_subtype
patentGrant

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This page shows a preview. The full patents-company record in the Signal API and MCP can also have these 8 fields. Some fields are empty for some signals.

Company

  • linkedin_urlValue in the API
  • industriesValue in the API
  • employee_count_lowValue in the API
  • employee_count_highValue in the API
  • revenueValue in the API
  • descriptionValue in the API

Signal

  • signal_nameValue in the API
  • associationValue in the API
Show the full JSONThe record on this page and the API request

GET /v1/signals/38e18c97-b26a-53fa-b8d4-75c0a423b659 returns this record as JSON. POST /v1/companies/enrich returns every signal for riotgames.com.

{
  "signal_id": "38e18c97-b26a-53fa-b8d4-75c0a423b659",
  "signal_type": "patents-company",
  "signal_subtype": "patentGrant",
  "detected_at": "2026-09-23T14:43:06+00:00",
  "company": {
    "name": "Riot Games",
    "domain": "riotgames.com"
  },
  "data": {
    "cpc": [
      {
        "code": "A63F 13/79",
        "label": "Card, board, roulette games; indoor games"
      },
      {
        "code": "A63F 13/215",
        "label": "Card, board, roulette games; indoor games"
      },
      {
        "code": "G10L 15/063",
        "label": "Speech analysis or synthesis; speech/voice recognition; audio coding"
      },
      {
        "code": "G10L 25/63",
        "label": "Speech analysis or synthesis; speech/voice recognition; audio coding"
      }
    ],
    "tags": [
      "Intellectual Property",
      "Research & Development",
      "Industry Software",
      "Artificial Intelligence",
      "Analytics & Insights"
    ],
    "detail": "In September 2026 Riot Games patented moderation technology for online multiplayer games, combining several detection methods to identify and address disruptive conduct.",
    "summary": "Riot Games was granted a patent for multi-source player-behavior moderation.",
    "event_at": "2026-09-22",
    "inventors": [
      {
        "name": "Kate Elizabeth Grandprey-Shores",
        "status": "resolved",
        "is_primary": true,
        "linkedin_url": "https://www.linkedin.com/in/kate-grandprey-shores"
      },
      {
        "name": "Galen Caldwell",
        "status": "resolved",
        "is_primary": false,
        "linkedin_url": "https://www.linkedin.com/in/galen-caldwell-24a711111"
      },
      {
        "name": "Yakov Baytler",
        "status": "resolved",
        "is_primary": false,
        "linkedin_url": "https://www.linkedin.com/in/yakovbaytler"
      },
      {
        "name": "Jessica Hayley Luke",
        "status": "unresolved",
        "is_primary": false
      }
    ],
    "tech_area": "games / interactive entertainment",
    "event_kind": "grant_date",
    "grant_date": "2026-09-22",
    "source_url": "https://patents.google.com/patent/US12741218",
    "cpc_primary": {
      "code": "A63F 13/79",
      "label": "Card, board, roulette games; indoor games"
    },
    "patent_title": "Multi-source disruptive behavior evaluation and moderation system",
    "patent_number": "US12741218",
    "uspto_assignee": "RIOT GAMES, INC.",
    "patent_abstract": "Embodiments of the present disclosure provide systems, methods, and computer storage media directed to the identification and moderation of various types of disruptive behaviors. Multiple evaluation systems, each employing distinct methodologies and algorithms, are employed to identify various types of disruptive behaviors. This diversified approach recognizes the strengths and limitations of individual evaluation systems, allowing for a more nuanced and comprehensive detection of disruptive speech. Embodiments rely on the aggregation and analysis of evaluation results from diverse sources, leveraging the strengths of each system, and facilitating a superior means for identifying different disruptive behaviors for purposes of moderation.",
    "precision_class": "structural",
    "invention_explanation": "A system that compares signals from different behavior-checking tools to spot disruptive player activity more accurately and guide moderation decisions.",
    "technologies_mentioned": [
      "online gaming",
      "behavior moderation",
      "multi-source analytics",
      "machine learning"
    ]
  }
}

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