Unity unveils Unity 7 roadmap with update path that won't break your build
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The next version of game development engine Unity is inbound, with a number of interesting updates for developers who've stuck with the software through Unity's last few years of turmoil and controversy. Today at Unite Seoul , the company announced Unity 7, a new version of Unity promising speedier workflows, a more open software ecosystem, improved graphics, and "smarter growth and monetization." Additionally, the company is making an unusual promise about the process of updating from your version of Unity 6 to Unity 7: because the engine is a "direct continuation" of Unity 6 architecture, upgrading your version of the software will require "zero rebuilding." "All projects, skills, and code will carry forward smoothly into the next generation," the company promised. Unity 7 will enter early beta testing in December 2026, with the final release taking place sometime in early 2027. Senior vice president of product Adam Smith offered some context on these new features in an email exchange with Game Developer. According to him, every foundational piece of Unity 7 such as CoreCLR, Surface Cache GI, and other features, is being "shipped and production-verified" inside versions of Unity 6 before being implemented in Unity 7. Related: Unreal Engine 6 will merge UE5 and UEFN into 'a single, unified engine' "Because the architecture underneath doesn't change at the moment of version...
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