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Epic GamesProduct launch

Epic Games has launched a new version control system named Lore, intended for use with its Unreal Engine.

What happened

Post: "We released a free desktop client for Epic's new version control system Lore"

Source

Comments on the post

5 of 18 comments
  • “This is really nice. We use Perforce at our studio heavily, for both our own internal engine and UE5. Programs like this are what will make Lore accessible to current Perforce users. Looking forward to seeing this progress.”

    u/KeepCalmMakeCoffee8 points · Sep 21, 2026View

  • “The 3d diffing thingy looks cool”

    u/outofthebox-plugins7 points · Sep 21, 2026View

  • “Anchorpoint has been very nice for git management over the past year. 👍”

    u/BorisKourt5 points · Sep 21, 2026View

  • “This looks very interesting, and I'd be interested to know what will eventually be planned to shift from the Free tier to the Paid tier. My use case is, we're a very small team and we have all of our data hosted on our NAS, including our Git repos e.t.c. If using your own Lore server would require a $20 per month per user fee, I wouldn't want to invest the time into using it. We would always pre”

    u/camason5 points · Sep 21, 2026View

  • “This looks pretty handy, the ability to easily compare Unreal and other binary files is great. I'm entirely out of the loop on Lore itself or how it compares to something like Git, but this definitely makes me want to give it a try at some point :)”

    u/jhartikainen3 points · Sep 21, 2026View

Extracted by Autobound

From the Signal API record
Signal
Product launch

What this signalsUser posts often show product pain before it reaches reviews or churn.

Subreddit
r/unrealengine
Stage
Confirmed
Event date
Sep 2026

The full record

From the Signal API record

Numbers

Mentions
5

Details

Timing
Completed
Link URL
youtu.be
Virality
High
Post kind
Link
Prominence
Aside
Company's role
Subject
Signal category
Event

Topics and mentions

Topics

  • version control
  • game development
  • developer tools

Flair

  • Show Off

Products named

  • Lore
  • Unreal Engine

Extraction

Sentiment
Neutral
Detected
Sep 21, 2026
signal_type
reddit-company
signal_subtype
productLaunch

Use this data

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The API returns more than this page shows

This page shows a preview. The full reddit-company record in the Signal API and MCP can also have these 8 fields. Some fields are empty for some signals.

Company

  • linkedin_urlValue in the API
  • industriesValue in the API
  • employee_count_lowValue in the API
  • employee_count_highValue in the API
  • revenueValue in the API
  • descriptionValue in the API

Signal

  • signal_nameValue in the API
  • associationValue in the API
Show the full JSONThe record on this page and the API request

GET /v1/signals/dc075db1-54ff-5e4d-ac82-9cb5863ed99b returns this record as JSON. POST /v1/companies/enrich returns every signal for epicgames.com.

{
  "signal_id": "dc075db1-54ff-5e4d-ac82-9cb5863ed99b",
  "signal_type": "reddit-company",
  "signal_subtype": "productLaunch",
  "detected_at": "2026-09-21T09:45:00+00:00",
  "company": {
    "name": "Epic Games",
    "domain": "epicgames.com"
  },
  "data": {
    "nsfw": false,
    "stage": "confirmed",
    "awards": 0,
    "timing": "completed",
    "topics": [
      "version control",
      "game development",
      "developer tools"
    ],
    "post_id": "1wm871z",
    "summary": "Epic Games has launched a new version control system named Lore, intended for use with its Unreal Engine.",
    "comments": [
      {
        "url": "https://www.reddit.com/r/unrealengine/comments/1wm871z/comment/pb4yhop/",
        "depth": 0,
        "score": 8,
        "author": "KeepCalmMakeCoffee",
        "excerpt": "This is really nice. We use Perforce at our studio heavily, for both our own internal engine and UE5. Programs like this are what will make Lore accessible to current Perforce users. Looking forward to seeing this progress.",
        "posted_at": "2026-09-21T10:40:13.000Z",
        "author_url": "https://www.reddit.com/user/KeepCalmMakeCoffee/"
      },
      {
        "url": "https://www.reddit.com/r/unrealengine/comments/1wm871z/comment/pb4sgdy/",
        "depth": 0,
        "score": 7,
        "author": "outofthebox-plugins",
        "excerpt": "The 3d diffing thingy looks cool",
        "posted_at": "2026-09-21T09:53:20.000Z",
        "author_url": "https://www.reddit.com/user/outofthebox-plugins/"
      },
      {
        "url": "https://www.reddit.com/r/unrealengine/comments/1wm871z/comment/pb5lsfd/",
        "depth": 0,
        "score": 5,
        "author": "BorisKourt",
        "excerpt": "Anchorpoint has been very nice for git management over the past year. 👍",
        "posted_at": "2026-09-21T13:00:55.000Z",
        "author_url": "https://www.reddit.com/user/BorisKourt/"
      },
      {
        "url": "https://www.reddit.com/r/unrealengine/comments/1wm871z/comment/pb5xcji/",
        "depth": 0,
        "score": 5,
        "author": "camason",
        "excerpt": "This looks very interesting, and I'd be interested to know what will eventually be planned to shift from the Free tier to the Paid tier.\n\n My use case is, we're a very small team and we have all of our data hosted on our NAS, including our Git repos e.t.c. If using your own Lore server would require a $20 per month per user fee, I wouldn't want to invest the time into using it. We would always pre",
        "posted_at": "2026-09-21T13:57:11.000Z",
        "author_url": "https://www.reddit.com/user/camason/"
      },
      {
        "url": "https://www.reddit.com/r/unrealengine/comments/1wm871z/comment/pb4v895/",
        "depth": 0,
        "score": 3,
        "author": "jhartikainen",
        "excerpt": "This looks pretty handy, the ability to easily compare Unreal and other binary files is great. I'm entirely out of the loop on Lore itself or how it compares to something like Git, but this definitely makes me want to give it a try at some point :)",
        "posted_at": "2026-09-21T10:15:37.000Z",
        "author_url": "https://www.reddit.com/user/jhartikainen/"
      },
      {
        "url": "https://www.reddit.com/r/unrealengine/comments/1wm871z/comment/pb9ozar/",
        "depth": 0,
        "score": 2,
        "author": "TLable",
        "excerpt": "Can your anchor point desktop run only win11 or is it available on other desktop environments?",
        "posted_at": "2026-09-21T23:59:11.000Z",
        "author_url": "https://www.reddit.com/user/TLable/"
      },
      {
        "url": "https://www.reddit.com/r/unrealengine/comments/1wm871z/comment/pb5adss/",
        "depth": 0,
        "score": 2,
        "author": "Saiing",
        "excerpt": "Love this. I already use Anchorpoint for personal projects, but we're all P4 at work. Looking forward to testing this.",
        "posted_at": "2026-09-21T11:58:43.000Z",
        "author_url": "https://www.reddit.com/user/Saiing/"
      },
      {
        "url": "https://www.reddit.com/r/unrealengine/comments/1wm871z/comment/pb8tr7b/",
        "depth": 0,
        "score": 1,
        "author": "jayd16",
        "excerpt": "I'm curious what the plan is for this app and Anchorpoint's approach to Lore. This is a closed source effort, yes? Will this become a paid app (happy to pay) or will this end up as an onramp to Anchorpoint's SAAS offering and hamstrung for general use?",
        "posted_at": "2026-09-21T21:20:22.000Z",
        "author_url": "https://www.reddit.com/user/jayd16/"
      }
    ],
    "evidence": [
      "[post] We released a free desktop client for Epic's new version control system Lore",
      "[comment u/jhartikainen] I'm entirely out of the loop on Lore itself or how it compares to something like Git, but this definitely makes me want to give it a try at some point :)"
    ],
    "link_url": "https://youtu.be/OspFzkVQKW8",
    "virality": "high",
    "post_date": "2026-09-21T09:45:00.000Z",
    "post_kind": "link",
    "sentiment": "neutral",
    "subreddit": "unrealengine",
    "event_date": "2026-09",
    "post_flair": [
      "Show Off"
    ],
    "post_title": "We released a free desktop client for Epic's new version control system Lore",
    "prominence": "aside",
    "source_url": "https://www.reddit.com/r/unrealengine/comments/1wm871z/we_released_a_free_desktop_client_for_epics_new/",
    "entity_role": "subject",
    "post_author": "matniedoba",
    "upvote_ratio": 0.9634146341463414,
    "mention_count": 5,
    "mention_surge": true,
    "subreddit_url": "https://www.reddit.com/r/unrealengine/",
    "total_upvotes": 76,
    "comments_total": 18,
    "total_comments": 18,
    "event_date_text": "new",
    "post_author_url": "https://www.reddit.com/user/matniedoba/",
    "signal_category": "event",
    "comments_included": 11,
    "products_mentioned": [
      "Lore",
      "Unreal Engine"
    ]
  }
}

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