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HasbroIn development

Hasbro’s growth strategy isn’t just about kids anymore

What happened

Hasbro is developing two new video games, Exodus and Warlock, scheduled for release next year.

Source

Article excerpt

Hasbro has always been synonymous with the toys that define childhood. But in its second century in business, the maker of Mr. Potato Head, G.I. Joe, and My Little Pony is diversifying away from toys - and away from its longtime target demographic of children. CEO Chris Cocks, appointed in 2022, is refashioning the company into one that gets most of its sales from card games and bets heavily on demand from grown-ups, or - as Cocks calls them - “kidults.” Cocks’ strategy is helping reinvigorate Hasbro after a period of sales declines that coincided with an industry-wide slump and a product pipeline that had grown stale. Hasbro on Tuesday reported a 16% increase in revenue to $1.14 billion, topping analysts’ expectations of $1.07 billion, sending shares up sharply; they are up 9% for the year. A major contributor to those stellar results was the runaway success of the 33-year-old “Magic: The Gathering” card game business, which got a boost from its collaboration with Marvel Super Hero collectibles. Hasbro has reinvigorated Magic in recent years through aggressive digital integration and by making it easier for large groups of people to play together. That business grew 32% year-over-year to pass the quarterly $500 million mark for the first time. And Cocks sees a lot more upside. “Magic is not a niche hobby business,” Cocks told Wall Street analysts on Tuesday morning. “It is...

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Extracted from this sentence

Hasbro will still create new titles but will do so with a co-publisher and tie them to trading card and role-playing games, as it’s doing with its upcoming releases Exodus and Warlock , scheduled for next year.

Extracted by Autobound

From the Signal API record
Event
In development

What this signalsWork in development often leads to new buying for tools, data and services.

Product
Exodus

More in development signals at other companies

The full record

From the Signal API record

Topics and mentions

Product tags

  • games

Extraction

Confidence
90%
Detected
Jul 23, 2026
signal_type
news
signal_subtype
is_developing

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The API returns more than this page shows

This page shows a preview. The full news record in the Signal API and MCP can also have these 8 fields. Some fields are empty for some signals.

Company

  • linkedin_urlValue in the API
  • industriesValue in the API
  • employee_count_lowValue in the API
  • employee_count_highValue in the API
  • revenueValue in the API
  • descriptionValue in the API

Signal

  • signal_nameValue in the API
  • associationValue in the API
Show the full JSONThe record on this page and the API request

GET /v1/signals/a9d40da7-b61b-fac5-d2af-4b322d69e339 returns this record as JSON. POST /v1/companies/enrich returns every signal for hasbro.com.

{
  "signal_id": "a9d40da7-b61b-fac5-d2af-4b322d69e339",
  "signal_type": "news",
  "signal_subtype": "is_developing",
  "detected_at": "2026-07-23T07:00:00+00:00",
  "company": {
    "name": "Hasbro",
    "domain": "hasbro.com"
  },
  "data": {
    "url": "https://fortune.com/2026/07/23/hasbros-growth-strategy-isnt-just-about-kids-anymoreits-about-kidults/",
    "title": "Hasbro’s growth strategy isn’t just about kids anymore - it’s about ‘kidults’",
    "author": "Phil Wahba",
    "excerpt": "Hasbro has always been synonymous with the toys that define childhood. But in its second century in business, the maker of Mr. Potato Head, G.I. Joe, and My Little Pony is diversifying away from toys - and away from its longtime target demographic of children. CEO Chris Cocks, appointed in 2022, is refashioning the company into one that gets most of its sales from card games and bets heavily on demand from grown-ups, or - as Cocks calls them - “kidults.” Cocks’ strategy is helping reinvigorate Hasbro after a period of sales declines that coincided with an industry-wide slump and a product pipeline that had grown stale. Hasbro on Tuesday reported a 16% increase in revenue to $1.14 billion, topping analysts’ expectations of $1.07 billion, sending shares up sharply; they are up 9% for the year. A major contributor to those stellar results was the runaway success of the 33-year-old “Magic: The Gathering” card game business, which got a boost from its collaboration with Marvel Super Hero collectibles. Hasbro has reinvigorated Magic in recent years through aggressive digital integration and by making it easier for large groups of people to play together. That business grew 32% year-over-year to pass the quarterly $500 million mark for the first time. And Cocks sees a lot more upside. “Magic is not a niche hobby business,” Cocks told Wall Street analysts on Tuesday morning. “It is a...",
    "product": "Exodus",
    "summary": "Hasbro is developing two new video games, Exodus and Warlock, scheduled for release next year.",
    "planning": true,
    "image_url": "https://fortune.com/img-assets/wp-content/uploads/2026/07/GettyImages-2217561500.jpg?resize=1200,600",
    "confidence": 0.9,
    "product_data": {
      "name": "Exodus",
      "full_text": "Exodus",
      "fuzzy_match": false
    },
    "product_tags": [
      "games"
    ],
    "published_at": "2026-07-23T07:00:00Z",
    "article_sentence": "Hasbro will still create new titles but will do so with a co-publisher and tie them to trading card and role-playing games, as it’s doing with its upcoming releases Exodus and Warlock , scheduled for next year."
  }
}

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